Sitewright

Evil eye

A bloodshot slit-pupil eye whose iris and lids follow the pointer, blinking now and then and glancing about on its own on touch.

What it is for

Behind a spooky hero, a 404 page or a security or monitoring panel (first child of a position:relative section; fills its parent).

Use it

1 · site.json
"effects": { "components": ["evil-eye"] }
or on the command line
node ~/.claude/skills/sitewright/scripts/scaffold.mjs --config site.json --out ./my-site --components evil-eye
2 · import it
import { EvilEye } from '@/components/fx/ui';

Files

  • components/fx/ui/EvilEye.tsx
  • components/fx/ui/_bg-b-kit.tsx
  • components/fx/ui/_t2.ts
  • ui-evil-eye.css styles

Source

Original to Sitewright. MIT licensed.

Credits and licences: third-party notices.

Accessibility

  • Keyboard. Components in the kit are written to be reached and used with the keyboard. Try it: press Tab inside the preview.
  • Reduced motion. With prefers-reduced-motion on, animation settles to its finished state at once.
  • Touch. Pointer-follow effects are skipped on touch screens; controls stay finger-sized.